SUFFOLK COUNTY COMMUNITY COLLEGE
AMMERMAN CAMPUS
STUDENT COURSE OUTLINE
COURSE TITLE: |
Principles of Computing, |
CATALOG #: |
CS16 |
CREDITS: |
4 |
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INSTRUCTOR: |
Prof. B. A. Martin ("BAM") |
SEMESTER: |
2007 Spring |
E-MAIL: |
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OFFICE HOURS: |
After class and by appointment. (Department phone is 451-4657.) |
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COURSE DESCRIPTION: |
Introduces concepts needed to lay solid foundation for understanding object-oriented software development via problem specification, analysis, design, implementation and testing. Topics include methods, decisions, looping, arrays, code reusability, top-down design and UML. With extensive laboratory exercises, course educates and trains students to develop programs that are easy to understand and maintain. |
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PREREQUISITES: |
MA27
or Regents Sequential Math II(C or better) or equivalent, |
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TEXTBOOK: |
Starting
Out with Java 5: Early Objects |
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SOFTWARE INSTALLATION: |
This course uses Java SDK and Textpad . NetBeans is also useful but optional.
Alternatively,
these be made available on a CD to be distributed in classs. NOTE:
JDK is “freeware” and may be downloaded and used
without charge. |
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OBJECTIVES: |
After completing this course, a student will be able to:
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PROCEDURES TO ACCOMPLISH THESE OBJECTIVES: |
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STUDENT REQUIREMENTS FOR COMPLETION OF THE COURSE: To successfully complete this course, you must submit required homeworks and programming assignmentsts, and demonstrate proficiency on all exams and projects. All work submitted must be neatly presented clearly labeled and identified as to the assignment and what has been accomplished. SPECIAL NOTE REGARDING PROGRAMMING ASSIGNMENTS & LABORATORY TIME: In-class laboratory time is NOT intended for students to do most of their work on the programming assignments and projects; these assignments are to be done between classes, and are expected to require a minimum of 6 hours per week to complete – independently, at your own pace. In-class laboratory time is intended for announced tutorial exercises and also for obtaining instructor help with problems in programming assignments that have been worked on between classes. Also, please note: In-class laboratory time is NOT intended for computer activites unrelated to the college curriculum (such as games, entertainment, "instant messager", "surfing the web", etc.) Use of classroom computers for unrelated activities may result in loss of privileges.
ACADEMIC COMPUTING LABORATORY: Computers with software for CS/IT courses are available in the basement of the library. Hours are posted in the library. Student tutoring and open lab hours will be posted outside the labs in the Riverhead building.
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GRADING POLICY: |
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Examinations (one or two) and quizzes. Comprehensive Final Examination Assignments and projects completed. Participation, preparedness, demonstrated understanding, in class exercises & labs, etc. |
30% 30% 40% +/- 10% |
ATTENDANCE POLICY: Attention is directed to the following statement of college policy:
"The college expects that each student will exercise personal responsibility with regard to class attendance. All students are expected to attend every class session of each course for which they are registered. Students are responsible for all that transpires in class whether or not they are in attendance."
Consequently, each student in this course is strongly advised to make standing arrangements with another individual student to take detailed notes, collect handouts, relay announcements, etc., in the event 'e doesn't show up at class. While you are encouraged to contact the instructor for advice before (or after) missing a class, it is more effective to have your "buddy" take detailed notes, and the student remains responsible for "all that transpires in class". Find a "buddy" to cover for you! Do it now, not after missing a class.
This instructor does not give credit for mere attendance, nor is credit lost for absence. Attendance is not a direct factor in grading policy, but it may indirectly affect the “participation” component.
College policy defines "Excessive Absence or Lateness" as "more than the equivalent of one week of class meetings". While attendance is not a component of grading policy for this class, a student missing more than one week of consecutive classes - without making any contact with the instructor - may be removed from the class roster and given either a “W” or an “F grade, at the instuctor's option.
*** PLEASE TAKE NOTE *** SCCC STUDENT CODE OF CONDUCT
... Although not all-inclusive, the following actions, activities or behaviors are expressly prohibited:
"Unauthorized or illegal use of College computer facilities
or equipment, such as hacking; duplication or unauthorized use of
copyrighted software; destruction, unauthorized transfer or
alteration of files; unauthorized use of another individual's
identification, password or work." and/or be referred to the Dean of Students for further discipline proceedings. |
CS16 sequence of topics:
Use of TextPad, introduction to Java.sun.com
Introduction to the Java language: syntax and semantics, technical issues, history
Variables, data types, expressions, operators, assignment
String class, String methods
Standard input and output (keyboard, terminal)
Classes and “objects”
Control statements for selection and
branching;
relational operators, boolean expressions
Iteration loops: do, while, for
Defining classes
Arrays (Chapter 7)
Text processing, wrapper classes
Inheritance
Approximate Weekly Schedule (subject to change with notice in class):
Week |
Topic |
Chapter |
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1 |
Introduction to Computers and Java |
1 |
2 |
Java Fundamentals |
2 |
3 |
Java Fundamentals |
2 |
4 |
First Look at Classes and Objects |
3 |
5 |
Decision Structures |
4 |
6 |
Decision Structures |
4 |
7 |
Loops and Files |
5 |
8 |
Second Look at Classes and Objects |
6 |
9 |
Second Look at Classes and Objects |
6 |
10 |
Arrays and Vectors |
7 |
11 |
Arrays and Vectors |
7 |
12 |
Text Processing and Wrapper Classes |
8 |
13 |
Inheritance |
9 |
14 |
Final Exam |
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