//4-3 varying variables, circle moves across the screen & back int circleX= 0; int circleY= 100; int speed= 5; void setup() { size(200,200); } void draw() { background (255); stroke(0); fill(175); ellipse(circleX, circleY, 50, 50); circleX = circleX +speed; if ((circleX > width) || (circleX <0)){ speed= speed *-1; } }