//Hugo's project #1 //Global Decl int birdX=100, birdY=100; int birdDX=20; void setup () { size (800,600); } void draw () /// list of items to be included { scene(); creature(); dog(); //bird(); //bomb(); } void scene ()/////what it should look like { background (200,220,255); fill(6,193,79); rect(0,400,800,800); fill(252,229,51); ellipse(300,100,90,90); } void creature () { fill(57,227,32); rect(mouseX,mouseY,32,60); fill (245,211,126); ellipse(mouseX+15,mouseY-10,20,20); } void dog () { int dogX=pmouseX-20; int dogY=pmouseY+100; fill( 150, 50, 50 ); rectMode( CORNER ); rect( dogX, dogY, 40, 20 ); ellipse( dogX+40, dogY-10, 20, 10 ); }