void draw() { // Next frame: displays areas of various figs. float h; float area; h=80; // Small rect. area= rArea( h,h+20 ); text("Areal is" +area,10,10); // Big rect. h=99; area= rArea( h,h+20 ); text( area, 10, 20 ); // Circle area= cArea( 2*h ); text( area,10,30 ); area=cArea( rArea(10,15) ); } float rArea( float a, float b ){ // Calc. area of rect a*b float result; result= a*b; return result/8000; } float cArea( float r ){ // Return area of circle with radius r. float result; double pi= 3.14159265; area=( pi*r*r ); return result; }