//Michael Chimzie ///GLOBALS/// float horizon; float birdX, birdY; void setup() { size(600,500); horizon= height/4; } void draw(){ //NEXT FRAME// scene(); grass(); sun(); bird(X, Y); fill(0); } void scene() { //scene: sky & horizon background(100, 200, 300); fill(0, 200, 60); rectMode(CORNER); rect(0, horizon, width, height); } void grass() { stroke(25,255,0); } void bird(float X, float Y){ //one bird at (x, y) triangle(30, 60, 10, 40, 60, 30); stroke(25,255,0); } void sun() { //Draw sun ellipse(56, 46, 55, 55); fill(250, 225, 8); }