//Summon famliars. famliars drop bombs. ///Project 2 float birdX, birdY, birdDX=20, birdDY=0; float birdW=60, birdH=10; float birdR=255, birdG=0, birdB=0; float bombX, bombY, bombDX, bombDY; float horizon= 200; float gravity= 9.81; int numbirds=3; void setup() { size( 640, 480); horizon= height/3; } void reset() { ///random height for the birds birdX= 0; birdY= random(20, horizon); birdDX= random (1,10); birdDY=0; birdR= random(100, 255); birdG= random(200); birdB= random(200); birdW= 60 * random(0.5, 3.0); birdH= birdW/5; ///how many bird? numbirds= int( random(1, 10) ); }