//// Pratice Exercises: Stacy 1/26/15 void setup() { //Setup: window size, etc.// size(400, 300); background(200, 220, 250); } void draw() { //Next frame: sky, sun, hero, etc.// scene(); hero(); monster(); } void scene() { background(200, 220, 250); //Sun// fill(255, 255, 0); ellipse(width*3/4, 50, 48, 40); //++ grass //Grass fill(200,255,200); rectMode(CORNER); rect(0,height/4, void hero() { //Hero// fill(250, 0, 0); rect(width/2, height/2, 30, 80); ellipse(width/2, (height/2)-55, 30, 30); } void monster() { //Monster// fill(0); ellipse(mouseX, mouseY, 60, 90); strokeWeight(6); line(mouseX-30, mouseY+25, pmouseX-30, pmouseY+100); line(mouseX+30, mouseY+25, pmouseX+30, pmouseY+100); strokeWeight(1); fill(255); rect(mouseX, mouseY-25, 10, 10); } void mousePressed() { //Handle click background(0); } void keyPressed() { //Handle keys background(255); }