//frame 3 mirror float x,y; void setup(){ size(800,600); x= width/2; y=height/2; smooth(); } void draw(){ noStroke(); fill(233,203,141); //skin color rect(x-15,y-30,25,30); //head fill(0,191,243); //dark shirt color rect(x-15,y,5,20); //front arm fill(109,207,246); //light shirt color rect(x-10,y,25,25); //body rect(x+10,y-5,15,10); //back upper arm fill(233,203,141); //skin color rect(x+15,y+10,10,10); //back hand fill(109,207,246); //light shirt color rect(x+20,y+5,5,5); //backforearm fill(233,203,141); //skin color rect(x-25,y+10,10,10); //front hand fill(246,150,121); //light pants color rect(x-10,y+25,25,10); //waist quad(x-10,y+32, x-7,y+35, x-15,y+40, x-20,y+40); //front leg upper quad(x-15,y+40, x-20,y+40, x-9,y+59, x-5,y+55); //front leg shin fill(242,108,79); //dark pants color quad(x+5,y+35, x+10,y+35, x+2,y+40, x-5,y+40); //back upper leg quad(x,y+40, x-5,y+40, x+6,y+59, x+10,y+55); //back shin fill(54,47,45); //shoe hair color quad(x+10,y+55, x+5,y+55, x,y+65, x+5,y+65); //back shoe quad(x-5,y+55, x-10,y+55, x-15,y+65, x-10,y+65); //front shoe rect(x-15,y-30, 25, 5); //hair top bar rect(x-5,y-25, 15,5); //hair mid rect(x,y-20, 10,5); //hair low }