//frame 4 float x,y; void setup(){ size(800,600); x= width/2; y=height/2; smooth(); } void draw(){ noStroke(); fill(233,203,141); //skin color rect(x-5,y-35,25,30); //head fill(0,191,243); //dark shirt color rect(x-25,y-10,20,5); //back arm upper quad(x-25,y-10, x-20,y-5, x-25,y+5, x-30,y); //backforearm fill(109,207,246); //light shirt color quad(x+10,y-3, x+18,y-5, x+25,y, x+25,y+5); //front arm rect(x-10,y-5,25,25); //body fill(233,203,141); //skin color rect(x-35,y,10,10); //back hand fill(109,207,246); //light shirt color fill(233,203,141); //skin color rect(x+20,y,10,10); //front hand fill(246,150,121); //light pants color rect(x-10,y+20,25,10); //waist quad(x-10,y+30, x-5,y+30, x-15,y+40, x-20,y+40); //back upper leg rect(x-30,y+35, 15,5); //back shin fill(242,108,79); //dark pants color rect(x+5,y+20,10,5); //waist front dark portion upper rect(x,y+25,15,5); //waist front dark portion lower quad(x+15,y+27, x+12,y+30, x+20,y+35, x+25,y+35); //front leg upper quad(x+20,y+35, x+25,y+35, x+14,y+54, x+10,y+50); //front leg shin fill(54,47,45); //shoe hair color rect(x-35,y+35,5,15); //back shoe quad(x+10,y+50, x+15,y+50, x+20,y+60, x+15,y+60); //front shoe rect(x-5,y-35, 25, 5); //hair top bar rect(x-5,y-30, 20,5); //hair mid rect(x-5,y-25, 15,5); //hair low }