//frame 5 float x,y; void setup(){ size(800,600); x= width/2; y=height/2; smooth(); } void draw(){ noStroke(); fill(233,203,141); //skin color rect(x-5,y-40,25,30); //head fill(0,191,243); //dark shirt color rect(x-25,y-15,20,5); //back upper arm quad(x-25,y-15, x-20,y-10, x-25,y, x-30,y-5); //backforearm fill(233,203,141); //skin color rect(x+20,y-5,10,10); //front hand fill(109,207,246); //light shirt color quad(x+10,y-8, x+18,y-10, x+29,y+5, x+21,y+5); //front arm rect(x-10,y-10,25,25); //body fill(233,203,141); //skin color rect(x-35,y-5,10,10); //back hand fill(246,150,121); //light pants color rect(x-10,y+15,25,10); //waist quad(x-10,y+25, x-5,y+25, x-15,y+40, x-20,y+35); //back upper leg rect(x-35,y+35, 20,5); //back shin fill(242,108,79); //dark pants color rect(x+5,y+15,10,5); rect(x,y+20,15,5); quad(x+15,y+22, x+12,y+25, x+35,y+50, x+40,y+50); //front leg fill(54,47,45); //shoe hair color rect(x-40,y+35,5,15); //back shoe quad(x+35,y+50, x+38,y+55, x+51,y+49, x+48,y+45); //front shoe rect(x-5,y-40, 25, 5); //hair top bar rect(x-5,y-35, 20,5); //hair mid rect(x-5,y-30, 15,5); //hair low }