//Exercise 1 together //Nick Ferro Sept12 2015 float x, y; // Position of creature. float dx, dy; // Speed. float gravity; float horizon; float treeStart = random(0,width); float treeEnd = 600; float treeSpace = 25; float shade = 175; float trees = 0; float len = 60; int state = 0; float a50 =70; float a210 =200; float z = 30; void setup(){ size(640,480); horizon = height/4; gravity = 0.1; x= width/2; y= height/2; dx= 3; dy= 2; } void draw(){ background( 100,150,200 ); fill( 100,200,100 ); noStroke(); rectMode(CORNER); rect( 0,horizon+50, width,height*3/4 ); /*if (state == 1) { trees = 0; shade = 175; len = 60; a50 =70; a210 =200; background( 100,150,200 ); fill( 100,200,100 ); noStroke(); rectMode(CORNER); rect( 0,horizon+50, width,height*3/4 ); */ while (trees <= 40){ drawTree(treeStart,250, shade, len); treeStart = random(0,width); a50 =a50-0.5; a210 =a210+.5; shade = shade -3; trees=trees+1; len = len + 1; } /*state = 0;*/ x= x + dx; y= y + dy; dy = dy + gravity; fill(255,0,0); rect( x,y, 30,50 ); text( "Fred", x -10, y -25 ); if ((x>width-30) || (x<0)){ dx = dx * -.95; } if (y < 0) { dy = dy * -1; } if (y>height-50) { dy = dy * -0.95; } } /*}*/ void drawTree(float treeX, float treeY, float trans, float lenin){ rectMode(CORNER); noStroke(); fill(139,69,19); rect(treeX-5, treeY-a50, 10, lenin); fill(34,139,34); quad(treeX-50, treeY-a50, treeX-25, treeY-100, treeX+25, treeY-100, treeX+50, treeY-a50); quad(treeX-40, treeY-100, treeX-15, treeY-150, treeX+15, treeY-150, treeX+40, treeY-100); triangle(treeX-30, treeY-150, treeX+30, treeY-150, treeX, treeY-a210); noStroke(); //MASK fill(0,trans); rect(treeX-5, treeY-a50, 10, lenin); quad(treeX-50, treeY-a50, treeX-25, treeY-100, treeX+25, treeY-100, treeX+50, treeY-a50); quad(treeX-40, treeY-100, treeX-15, treeY-150, treeX+15, treeY-150, treeX+40, treeY-100); triangle(treeX-30, treeY-150, treeX+30, treeY-150, treeX, treeY-a210); } /*void keyPressed() { if (key == 'r'){ state = 1; } }*/