//Dog and or Scooby coding //Brian Witte //project two float xScooby=100; float yScooby=100; void setup() { size(600, 400); background(255); ellipseMode(CENTER); rectMode(CENTER); } void draw() { stroke(0); //Body fill(68, 50, 45); rect(xScooby, yScooby, 100, 50); triangle(xScooby-50, yScooby-25, xScooby-65, yScooby-25, xScooby-65, yScooby-45); //Tail line(xScooby-30, yScooby+25, xScooby-30, yScooby+55);//legs line(xScooby-27, yScooby+25, xScooby-27, yScooby+55); line(xScooby+30, yScooby+25, xScooby+30, yScooby+55); line(xScooby+27, yScooby+25, xScooby+27, yScooby+55); stroke(0); fill(255); rect(xScooby+40, yScooby+10, 20, 20); //Scooby's mouth fill(68, 50, 45); rect(xScooby+60, yScooby-20, 20, 10); //Scooby's snout stroke(0); fill(255); ellipse(xScooby+20, yScooby-20, 30, 20); //Eyeball stroke(0); fill(0); ellipse(xScooby+20, yScooby-20, 10, 10); //Pupil text("Scooby!!", xScooby-25, yScooby+15); //Name }