//// project 2 //// javon frazier float horizon; float boatDX; void setup() { //// Make the screen bigger size (600, 500); } void draw (){ //// sky background (20, 120, 150); //// shapes fill( 30, 150,30); //// water rect( 0, 200, width, height -100); triangle( 30, 75, 58, 20, 86, 75); fill( 250, 200, 0); rect( 100, 140,100,50,4,7,62,88); //// boat fill(40,40,40); //// fish 1 ellipse( 100, 400,130,50); fill(250,250,250); ellipse(150,395,15,15); //// fish eye fill(40,40,40); //// fish 2 ellipse( 200, 300,130,50); fill(250,250,250); ellipse(425,395,15,15); //// fish eye fill(40,40,40); //// fish 3 ellipse( 400, 400,130,50); } //// Event void keypressed() { if (key =='p') { boatDX = 1.4 * boatDX;} }